System Reference Summary : 4GL System Constants : System Constants : Response Settings
 
Share this page          
Response Settings
Constant Value
Description
Numeric
Equivalent
RE_DRAG
Specifies that the response is to a mouse drag action
1
RE_MOVE
Specifies that the response is to a mouse move action
97
RE_PULSE
Specifies that the response is to a pulse-associated alert
98
RE_ANIMATE
Specifies that the response is to a time-based alert
99
RE_USERDEFAULT
Specifies that the response is a user-defined action. Use this code for most defined responses. Additional codes available for use are numbers between 102 and 900, if you need to distinguish between responses.
101
RSP_DRAG
Specifies that the sprite or field can be dragged by the mouse to another location
1
RSP_HOTCURSOR
Specifies that the cursor changes to a hand cursor while the mouse is over the sprite
2
RSP_DROPMENU
Specifies that a menu associated with this field is dropped down when this sprite is clicked
5
RSP_DROPCHOICE
Specifies that a menu associated with this field is dropped down when this sprite is clicked
6