CursorBitmap Class
This class represents an object that holds a small bitmap that can be controlled by a pointing device such as a mouse, trackball, or pen. In this section, the term “cursor” refers to the small bitmap picture and “mouse” refers to any pointing device. The location of the cursor on the screen changes with any mouse movement. At any given time, only one cursor can be associated with the mouse.
For more information, see in the
Language Reference Guide:
CursorBitmap Class.
Last modified date: 12/20/2023