Preprocessor
The preprocessor provides the following extensions to 4GL that let you do the following:
• Include scripts of 4GL code anywhere in your frame script by using an include script that references the 4GL code
• Use macro variables that you define or ones that are defined by the system
• Specify conditional behavior for macro variables
• Specify whether you want code to be included or excluded at compile time
The preprocessor is invoked every time you compile a frame, procedure, or user class. It processes OpenROAD preprocessor statements that you specify in your scripts. These statements are:
• #include
• #define
• #undef
• #if – #endif
• #ifdef – #endif
• #ifndef – #endif
These statements and how to use them with include scripts and macro variables are described in the following sections.
Last modified date: 06/25/2024