Was this helpful?
WhichSector Method
The WhichSector method populates the host descriptor (curobject) with details about the sector, identified by the passed index or x,y location.
This method has the following syntax:
integer = SpriteDescriptor.WhichSector(displayfield = ActiveField
          [, sectorindex = integer][, x = integer, y = integer])
This method has the following parameters:
displayfield
(Required) Specifies the field on which the sector is displayed.
spriteindex
Specifies the index of the sector in the BgBitmap’s sectormap.
If x and y are specified, this index is treated as a limit index, and the first sector with a lower index at the x,y location is used to populate the host descriptor.
Because the sector index is also a Z-order index for the sectors, successive calls to WhichSector, passing the location and the index of the previous “hit”, identify any underlying sectors, one by one.
x
Specifies the x-location of the sector relative to the field, in pixels.
y
Specifies the y-location of the sector relative to the field, in pixels.
The method returns ER_OK if a sector is found.
Last modified date: 06/25/2024