Fields and System Classes
Every field created in OpenROAD Workbench is an object of its corresponding OpenROAD system class. For example, an entry field is an object of the EntryField class. The properties that you set for the field represent, in general, the system class attributes that you manipulate in your 4GL code.
For descriptions of the OpenROAD system classes and their attributes, see the Language Reference Guide.
Last modified date: 06/25/2024