Table Field Components
A table field is made up of many individual parts, such as its scroll bar, its title, its columns, and its outlines. OpenROAD lets you change many of the characteristics of these parts so that you can customize a table field as needed.
This section describes the parts of a table field, tells you what kinds of changes you can make to each part, and shows you the correct 4GL syntax to reference each part.
In most cases, you must use the field function in your 4GL code to access the properties of a table field (created in OpenROAD Workbench) or its parts. Using the field function accesses the reference variable that points to the TableField object. Referring to the table field without using the field function refers to the array displayed by the table field. For a full description of the field function, see
Working with Classes (see
Working with Classes).
The following application window shows the parts of a table field. These parts are described in the sections that follow.