Designing and Writing OpenROAD Server Applications
Overview
This chapter provides the background and requirements needed to design and write OpenROAD Server applications. It includes the following topics:
Background
Includes the two different approaches to designing applications for the OpenROAD Server, and the persistent session context. See
Application Design (see
Application Design).
Requirements
Include those that must be met by an OpenROAD application in order for 4GL procedures to be called remotely through the OpenROAD Server interface. See
OpenROAD Application Requirements (see
OpenROAD Application Requirements).
Data types and data mappings
Information