Wrappers | Description |
void Dispose(); | Releases the underlying COM SRS instance. After the Dispose method is called, the .NET object instance becomes essentially useless and should be discarded. |
void Connect(string akaName, string location, string routing); | Connects the SRS using the NameServer. Both location and routing are optional and can be passed as null references or empty strings. |
void AttachRSO(RemoteServer rso); | Allows an existing RSO instance to be used as the underlying RSO for the SRS. The RSO parameter must be a .NET RemoteServer instance that is already connected. There is no transfer of ownership of underlying COM resources. The RSO instance must still have Dispose called on it independently of the SRS. |
void Disconnect(); | Disconnects the SerialRemoteServer |
void PassThruCallProc(string procName, ParameterData byValPDO, ParameterData byRefPDO); | Invokes a CallProc on the underlying RemoteServer instance. Both byValPDO and byRefPDO are optional and can be passed as null references. |
bool IsConnected { get; } | Indicates whether the SRS instance is connected |
int DecodeMessageType(byte[] message); | Decodes just enough of a request message to determine its type |
InitiateRequest DecodeInitiateRequest(byte[] message); | Decodes an InitiateRequest message |
Call4GLRequestHeader DecodeCall4GLRequestHeader(byte[] message); | Decodes just the header (authentication token and procedure name) of a Call4GLRequest message |
DisconnectRequest DecodeDisconnectRequest(byte[] message); | Decodes a DisconnectRequest message |
byte[] SerialCall4GL(byte[] message); | Takes a Call4GLRequest message as input, processes it, and returns a Call4GLResponse message |
byte[] EncodeInitiateResponse(string authToken); | Encodes an InitiateResponse message |
byte[] EncodeDisconnectResponse(); | Encodes a DisconnectResponse message |
byte[] EncodeErrorResponse(int hresult, string guid, string source, string description); | Encodes an ErrorResponse message |