Table Fields
A table field appears as active fields arranged in rows and columns. Each column is a stack of identical active fields. Each row consists of one active field from each column in the table field. You specify how many rows are displayed at one time; a vertical scroll bar lets the end user display the remaining rows.
Note: The end user can scroll through a table field by using the scroll bar or by tabbing through the columns.
OpenROAD Workbench provides two orientations for table fields:
Vertical table field
Displays columns vertically and rows horizontally
Horizontal table field
Displays columns horizontally and rows vertically
OpenROAD lets you activate the “quick find keys” feature for table fields. This feature lets end users type a character to move to the first (or next) row in the column whose value begins with that character.
Note: This feature is available only when the field bias is set to the Landable mode. For more information, see
Field Biases.
The following sections describe how to create and modify a table field. For more information about working with table fields in 4GL code, see the Programming Guide.