Language Reference Guide : 4. System Classes : SpriteDescriptor Class : SpriteIndex Attribute
 
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SpriteIndex Attribute
Data Type: integer
4GL Access: RW
The SpriteIndex attribute defines the position of this sprite in the sequence of sprite descriptors from which the complete spritemap for this field is drawn.
Because each sprite is applied in order, this also defines the Z-order (layer sequence) of the sprite.