Language Reference Guide : 4. System Classes : TreeNode Class
 
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TreeNode Class
The TreeNode class represents a single data item in a Tree object. Each TreeNode displays as a text label, and optionally a bitmap icon and a checkbox. The icon and checkbox appear to the left side of the text label. The icon can be used in one of two ways:
As an indicator of the node's selected or unselected states—use SelectedBitmapLabelIndex to define which icon to use when the node is selected
As an indicator of whether the node is expanded or contracted—use ExpandedBitmapLabelIndex to define which icon to use when the node is expanded
The rectangular area that encloses the text label and the icon, if present, is the "hit zone" for the node, the region that responds to mouse actions by triggering events for which that node is the TreeViewField's triggernode or curnode.
A TreeNode that has child nodes is referred to as a parent node. Child nodes, when displayed within a TreeviewField, are indented below their parent node. A node can also have sibling nodes that are all indented at a same distance.
You can use the ClientData Attribute) inherited from the Object class to associate application-specific data to each node. You can use the keylabel (which is not displayed) to uniquely identify each node.
Inherits From
Object Class
Inherited By
None
Attributes
BgColor
BitmapLabelIndex
Children
Descendants
DragCopyCursor
DragMoveCursor
DropCursor
ExpandedBitmapLabelIndex
FgColor
FirstChild
HasChildren
Height
IsBold
IsChecked
IsDragNode
IsDropNode
IsExpanded
IsHidden
IsItalic
IsPlain
IsSelected
IsUnderlined
IsVisible
KeyLabel
LastChild
Level
NextSibling
ParentNode
PrevSibling
SelBgColor
SelectedBitmapLabelIndex
SelNoFocusBgColor
SelNoFocusFgColor
TextLabel
TypeFace
TypeFaceName
TypeSize
Width
XLeft
YTop
Methods
None