PvGetServerName()
Retrieves the name of the connected server indicated by the connection handle.
Header File: connect.h (See also Header Files)
Function First Available In Library: w3dbav75.dll (Windows), libpsqldti.so (Linux), libpsqldti.dylib (OS X) (See also Link Libraries)
Syntax
BTI_SINT PvGetServerName(
   BTI_LONG           hConnection,
   BTI_ULONG_PTR      pBufSize,
   BTI_CHAR_PTR       serverName);
Arguments
 
Return Values
 
Remarks
The implementation should perform the necessary initializations when called the first time.
Multiple simultaneous connections are allowed.
See Also
PvStart()
PvConnectServer()
PvDisconnect()
PvStop()