Distributed Tuning Interface Reference : PvGetMkdeClientId()
 
PvGetMkdeClientId()
Get the client ID of an active MicroKernel Engine client.
Header File: monitor.h (See also Header Files)
Function First Available In Library: w3dbav75.dll (Windows), libpsqldti.so (Linux), libpsqldti.dylib (macOS) (See also Link Libraries)
Syntax
BTI_SINT PvGetMkdeClientId(
   BTI_LONG           hConnection,
   BTI_ULONG          sequence,
    PVCLIENTID*        pClientId);
Arguments
 
In
hConnection
Connection handle that identifies the server. Connection handles are obtained with the PvConnectServer() function.
In
sequence
The sequence number (zero based) of the MicroKernel Engine client. Must be within a valid range with upper limit returned by PvGetMkdeClientsData().
Out
pClientId
Address of the PVCLIENTID structure to hold the returned client ID information.
Return Values
 
P_OK
The operation was successful.
P_E_INVALID_HANDLE
Invalid connection handle.
P_E_DATA_UNAVAILABLE
Data related to active clients not available.
P_E_NULL_PTR
Call with NULL pointer.
P_E_INVALID_SEQUENCE
Sequence number is not valid.
P_E_FAIL
Failed for other reasons.
Remarks
The following preconditions must be met:
DTI session started by calling PvStart().
Connection established by PvConnectServer() or if you are performing the operation on a local machine, P_LOCAL_DB_CONNECTION may be used as the connection handle.
Data for active clients retrieved by calling PvGetMkdeClientsData()
See Also
PvStart()
PvConnectServer()
PvGetMkdeClientsData()
PvGetMkdeClientInfo()
PvFreeMkdeClientsData()
PvDisconnect()
PvStop()