Distributed Tuning Interface Reference : PvGetSettingListCount()
 
PvGetSettingListCount()
Retrieves number of settings belonging to the specified category. This number can then be used to allocate an array to pass to PvGetSettingList().
Header File: config.h (See also Header Files)
Function First Available In Library: w3dbav78.dll (Windows), libpsqldti.so (Linux), libpsqldti.dylib (macOS) (See also Link Libraries)
Syntax
BTI_SINT PvGetSettingListCount(
   BTI_LONG           hConnection,
   BTI_ULONG          categoryID,
   BTI_ULONG_PTR      pNumSettings);
Arguments
 
In
hConnection
Connection handle that identifies the server. Connection handles are obtained with the PvConnectServer() function.
In
categoryID
Unique identifier for the category.
Out
pNumSettings
Address of an unsigned long containing size of the array on input, and receives number of items in the returned list.
Return Values
 
P_OK
The operation was successful.
P_E_INVALID_HANDLE
Invalid connection handle.
P_E_NULL_PTR
Call with NULL pointer.
P_E_FAIL
Failed for other reasons.
Remarks
If the connection is a remote connection, only server-side settings for the category are returned. If the connection is a local connection, both client-side and server-side settings for this category will be returned.
Use PvIsSettingAvailable() to determine if the setting can be set at this time.
The following preconditions must be met:
Connection established by PvConnectServer() or if you are performing the operation on a local machine, P_LOCAL_DB_CONNECTION may be used as the connection handle.
See Also
PvStart()
PvConnectServer()
PvIsSettingAvailable()
PvGetSettingHelp()
PvGetSettingInfo()
PvGetSettingMap()
PvGetSettingUnits()
PvDisconnect()
PvStop()